|
United
Nations
The United Nations, as in realty, can have a strong impact when there is enough
support for the resolution.
When
your request becomes a resolution, the countries need to decide what action they
need to take.
The
United Nation (UN)
can have power to change things in the game only when other countries
participate.
You
can propose new requests to the UN every 3 days. If your request does not pass
after 3 days then you do not have majority and the request will be
removed.
If
the majority vote for your request then the request becomes a resolution and it
will be active for 3 days - after 3 days your resolution will vanish in
book of history.
We
received many requests to make the UN more
effective! So here we go :-)
*
If the resolution ”Everyone must make peace with the country…"
is accepted, then no one can attack this country for 3 days and also this
country cannot attack for 3 days.
*
If the resolution ”Everyone must ban the country…" is accepted,
then no one can send supplies to this country (money or
weapons)
for 3 days.
*
If the resolution ”Everyone must help the country…" is accepted,
then the limitations to the amount of supplies and money to this country will be
reduced for 3 days.
*
If the resolution ”Everyone must stop the ballistic missiles production
in the country… “ is accepted, then this country cannot buy ballistic
missiles for 3 days.
*
If the resolution ”We must restrict the number of weapons in the
country… “is accepted, then this country cannot buy weapons for 3
days.
*
If the resolution ”We demand money from the country… “is accepted,
then this country will be prompted to send 25% of the money in the bank, at
the time the resolution passes to the country that made the resolution.(After
they send the money then they will get a message in their general news and the
resolution will vanish from the UN)
*
If the resolution ”We must disarm weapons from the country…" is
accepted, then this country will not produce anything from their
factories for 3 days!
*
If the resolution ”We attack the banks in the country…" is accepted,
then this country’s safe bank technology will not work for 3
days.
(You
will have option to steal from this country and to hurt their
economy.
Please
read about the Anti-Spy technology to defend your country
better)
* If the resolution ”Everyone must attack
with spies the country…
" is accepted,
then 90% from the country Anti-Spy technology will not work for 3 days. (You
will have a greater chance to succeed with your spies. Please read about the Spy
technology to increase your chances.)
* All other
requests do not take effect automatically and it’s depending on U.N.
members to decide what to do.
**
All resolutions vanish after 3 days.
U.N.
limitations
*
There can be 3 different kinds of requests on the same country in the same
time.
* You
cannot vote on the requests connected with your country.
* You cannot send an attack on
another country if there is a UN request for peace on your country (12
hours before the resolution finishes you cannot attack any country).
Please wait patiently until the request becomes a resolution or vanishes
from the UN)
If
a country is attacking your country then your country will have the option to
respond until the U.N. request become resolution!
*
You cannot send the same type of UN request for the next 72 hours. (Someone
already made this type of request 72 hours ago)
*
If country lost the game then the system will delete all the requests made by
this country.
*
Your country
cannot send request or vote in the U.N. until you will have
mor e then 250,000,000
power in industrial power!
* New players
cannot send requests for 7 days.
Banned
countries from the U.N.
If
you used forbidden weapons then it will bring sanctions on your country.
* If you use
forbidden weapons then you cannot send requests for peace or help in the UN for
7 days. (There are no UN bans anymore)
*
If you use forbidden weapons then all the requests and resolutions connected to
your country will be deleted.
Offer
bribe in the U.N.
This
option will allow the richer countries to bribe other countries to vote for
them.
Just
click on the button “UN requests and resolutions on your country” and offer a
bribe.
*
Every side in the request can offer a bribe. The money will automatically be
transferred from the country which offered the bribe to the country that voted
for it.
*
Must have enough cash in your account or the bribe won't
work.
* In the main U.N. screen we added a button that shows you all
the resolutions offering a bribe.
* Bribe amounts
in the U.N. can be from 10,000 until 2,000,000,000 max.
* If you do not have enough money to
fulfill your bribe then we will allow you to change it to 0.
* If you do not have enough money to fulfill your
bribe, countries will have the option to vote without taking the
bribe.
Alliances
You
can create an alliance group with common ground or just join an existing
alliance. If you create a new alliance then you will become the manager of
this group/alliance, you can change alliance's info in order to kick out
countries in the group.
To
bring order to your alliance we added the option of password
protection. If you leave the password option empty, anyone can join your
alliance. If you join an existing alliance, you will have the option to
leave the alliance after
3 days (you must remain in the alliance for
a
minimum of 3 days)
*
The alliance leader can declare emergency status in the alliance. (Every player
in the alliance will receive a message after login that they need to contact the
alliance leader immediately)
The message will be deleted after 3 days.
* The alliance leader can see in the alliance if members
are online or not. (Only if he/she has supporter)
Green = Online
Red = Offline
* The leader
color is blue.
* If one of the
players in the alliance is in code red status then you will see his color in
red.
* You can see
the total power and total industry power of the alliance. (This option update
once every day)
* If you send
message by the “Red Phone” option then you will have option to delete the
message if everyone responded to the call.
Alliances limitations
* You can join the same alliance that you left after 3
days only!
* If you create an alliance you need to have a
minimum of 3 members in 14 days or the alliance will be deleted
automatically.
* Country that lost in the game will be deleted from
the alliance and if the leader of the alliance had lost the game then the
alliance will be deleted.
Research
In this section, you can
upgrade your weapons effectiveness
and increase the production of your factories and
more...
Once you have 2 turns and
enough money, a button will appear to buy the technology.
Weapons Research
You can increase your weapons effectiveness up to
100%.
Technology levels increase
10% at a time.
By improving your technology, your enemy will
definitely feel your power!
More
technology levels
* After level 10 you can research unlimited
levels for military technologies.
Each level after the basic level 10 will be you
another percent to the 100%
So if you have troop’s technology level 11 the system
will calculate that your troop’s effectiveness is 101%.
* For each level you will buy you will need 2 turns.
(If you want to buy 10 troops levels then you need 20 turns)
* When you will reach level 10 will open option to buy
99 levels in one click.
Ballistic
missiles and SDI technology Research

You can improve your Ballistic Missiles and SDI
Missiles by upgrading the warheads with the chosen purchase.
The technology jumps are 2,3,4,5,7,8,9,10 warheads added to every
missile.
Example: You launched 1
ballistic missile with 7 warheads then the missile will hit up to 7
different targets.
Another example: one SDI
missile with 7 warheads will destroy 7 incoming ballistic
missiles.
Chemical
warhead - Every missile that hits the enemy country can kill
up to 10,000 troops.
Biological
warhead - Every missile that hits the enemy country can
destroy 1,000,000 cash and destroy 500 tanks.
Nuclear
warhead – can destroy enemy factories and the LAND vanishes with
it!
EMP
warhead - Every missile
that hits the enemy country can destroy 1-15 Jets, 1-15 Helicopters, 1-100
Ballistic Missiles and 1-50 satellites.
Ballistic
Accuracy
Improving your ballistic accuracy will allow you to
hit more enemy targets. (7 tech levels)
Tech
level 0 - 20% of your ballistic missiles will aim on their targets.
Tech
level 1 - 30% of your ballistic missiles will aim on their targets.
Tech
level 2 - 40% of your ballistic missiles will aim on their targets.
Tech
level 3 - 50% of your ballistic missiles will aim on their targets.
Tech
level 4 - 60% of your ballistic missiles will aim on their targets.
Tech
level 5 - 70% of your ballistic missiles will aim on their targets.
Tech
level 6 - 75% of your ballistic missiles will aim on their targets.
Tech
level 7 - 80% of your ballistic missiles will aim on their targets.
Espionage Research
By improving your spying technology, you increase the
chance of success for each operation.

|
Tech
Level 5 |
Tech
Level 4 |
Tech
Level 3 |
Tech
Level 2 |
Tech
Level 1 |
Without
Tech |
Satellite operation |
|
650/1000 |
550/1000 |
450/1000 |
350/1000 |
250/1000 |
200/1000 |
Spy on
Military |
|
650/1000 |
550/1000 |
450/1000 |
350/1000 |
250/1000 |
200/1000 |
Spy on
Factories |
|
650/1000 |
550/1000 |
450/1000 |
350/1000 |
250/1000 |
200/1000 |
Spy on Country
News |
|
650/1000 |
550/1000 |
450/1000 |
350/1000 |
250/1000 |
200/1000 |
Spy on Country
Relations |
|
650/1000 |
550/1000 |
450/1000 |
350/1000 |
250/1000 |
200/1000 |
Spy on Country
Technology |

Statistic table for spy
technology
* We compare your spy
technology with your enemy's Anti-Spy technology.
If you have Spy Technology
level 1 and your enemy has Anti-Spy Technology level 1 then the
calculation will be as if you both do not have technology (they cancel
each other out)
|
Another Tech Level |
Without technology |
Spy operation |
|
2+ |
2/1000 |
Kill
Country Leader |
|
25+ |
50/1000 |
Bomb
Military Factory |
|
25+ |
100/1000 |
Bomb
Civilian Factory |
|
25+ |
75/1000 |
Bomb
Airbases |
|
25+ |
125/1000 |
Attack Intelligence Centers |
|
25+ |
150/1000 |
Sabotage Ballistic Missiles |
|
25+ |
125/1000 |
Sabotage Satellite |
|
25+ |
75/1000 |
Damage Country Economy |
|
25+ |
150/1000 |
Steal Money |
|
25+ |
100/1000 |
Steal Weapon |
|
25+ |
75/1000 |
Cause Dissension |
|
100+ |
500/1000 |
Spy |
|
100+ |
300/1000 |
Spy on Technology
|
|
25+ |
50/1000 |
Massive spies attack |

Blackout
will
make it impossible to launch satellites above your country.

Anti-Spy Technology
will decrease the chance of success for enemy
spies infiltrating your country.
Statistic table for
Anti-Spy Technology
* We compare your Spy
Technology with your enemy’s Anti-Spy Technology.
If you have Spy Technology
level 1 and your enemy has Anti-Spy Technology level 1 then the
calculation will be as if you both do not have technology (they cancel
each other out)
|
Another Tech Level |
Without technology |
Spy operation |
|
2- |
2/1000 |
Kill
Country Leader |
|
25- |
50/1000 |
Bomb
Military Factory |
|
25- |
100/1000 |
Bomb
Civilian Factory |
|
25- |
75/1000 |
Bomb
Airbases |
|
25- |
125/1000 |
Attack Intelligence Centers |
|
25- |
150/1000 |
Sabotage Ballistic Missiles |
|
25- |
125/1000 |
Sabotage Satellite |
|
25- |
75/1000 |
Damage Country Economy |
|
25- |
150/1000 |
Steal Money |
|
25- |
100/1000 |
Steal Weapon |
|
25- |
75/1000 |
Cause Dissension |
|
100- |
500/1000 |
Spy |
|
100- |
300/1000 |
Spy
on Technology |
|
25- |
50/1000 |
Massive spies attack |

Anti-Frame Technology will prevent
enemy countries from framing your country.

Safe
Bank
Technology will prevent enemy spies from stealing money or hurting
your economy.

Uzbek
Guards Technology will prevent enemy spies from
assassinating you.
Factories
Research

You can double your factory production
For every increase, you gain double the base
production value.
Example: if you have a wood factory that produces 1000
every turn and you bought new technology that will improve your factory
production by 100%, then every turn you will produce 2000 and so
on…
|
Factory Type |
Without Tech |
Tech Level 1 |
Tech Level 2 |
Tech Level 3 |
Tech Level 4 |
Tech Level 5 |
Tech Level 6 |
Tech Level 7 |
Tech Level 8 |
Tech Level 9 |
|
Wood Factory |
1,000 |
2,000 |
3,000 |
4,000 |
5,000 |
6,000 |
7,000 |
8,000 |
9,000 |
10,000 |
|
Copper Factory |
2,000 |
4,000 |
6,000 |
8,000 |
10,000 |
12,000 |
14,000 |
16,000 |
18,000 |
20,000 |
|
Iron Factory |
3,000 |
6,000 |
9,000 |
12,000 |
15,000 |
18,000 |
21,000 |
24,000 |
27,000 |
30,000 |
|
Phosphate Factory |
4,000 |
8,000 |
12,000 |
16,000 |
20,000 |
24,000 |
28,000 |
32,000 |
36,000 |
40,000 |
|
Coal Mine |
5,000 |
10,000 |
15,000 |
20,000 |
25,000 |
30,000 |
35,000 |
40,000 |
45,000 |
50,000 |
|
Gas Factory |
6,000 |
12,000 |
18,000 |
24,000 |
30,000 |
36,000 |
42,000 |
48,000 |
54,000 |
60,000 |
|
Silver Mine |
7,000 |
14,000 |
21,000 |
28,000 |
35,000 |
42,000 |
49,000 |
56,000 |
63,000 |
70,000 |
|
Oil Factory |
8,000 |
16,000 |
24,000 |
32,000 |
40,000 |
48,000 |
56,000 |
64,000 |
72,000 |
80,000 |
|
Gold Mine |
9,000 |
18,000 |
27,000 |
36,000 |
45,000 |
54,000 |
63,000 |
72,000 |
81,000 |
90,000 |
|
Uranium Mine |
10,000 |
20,000 |
30,000 |
40,000 |
50,000 |
60,000 |
70,000 |
80,000 |
90,000 |
100,000 |
|
Gems Mine |
15,000 |
30,000 |
45,000 |
60,000 |
75,000 |
90,000 |
105,000 |
120,000 |
135,000 |
150,000 |
|
Diamonds Mine |
20,000 |
40,000 |
60,000 |
80,000 |
100,000 |
120,000 |
140,000 |
160,000 |
180,000 |
200,000 |
|
Troops Training Camp |
25 |
50 |
75 |
100 |
125 |
150 |
|
|
|
|
|
Artillery Factory |
3 |
6 |
9 |
12 |
15 |
18 |
|
|
|
|
|
Tanks Factory |
3 |
6 |
9 |
12 |
15 |
18 |
|
|
|
|
|
Anti-Air Missiles Factory |
3 |
6 |
9 |
12 |
15 |
18 |
|
|
|
|
|
Helicopters Factory |
1 |
2 |
3 |
4 |
5 |
6 |
|
|
|
|
|
Jets Factory |
1 |
2 |
3 |
4 |
5 |
6 |
|
|
|
|
|
Ships Factory |
1 |
2 |
3 |
4 |
5 |
6 |
|
|
|
|
|
Submarines Factory |
1 |
2 |
3 |
4 |
5 |
6 |
|
|
|
|
|
Spies Training Camp |
1 |
2 |
3 |
4 |
5 |
6 |
|
|
|
|
|
Anti-Ballistic Missiles Factory |
1 |
2 |
3 |
4 |
5 |
6 |
|
|
|
|
|
Ballistic Missiles Factory |
1 |
2 |
3 |
4 |
5 |
6 |
|
|
|
|
|
Satellite Factory |
1 |
2 |
3 |
4 |
5 |
6 |
|
|
|
|
Unique
Research

Mines
Land Mines spread across your country and will
inflict heavy causalities to those who invade your land (Defends against
Full-Force Attack). You will need to buy this option every time you are Full-Force attacked.

Guard
dogs
Guard dogs guard your
banks, and will prevent enemies who Commando
Attack you to steal money! (Defends against Commando Attacks only).
You will need to buy this option every time you are attacked by Commandos.

Gas Masks
Will protect your country for 3 days from chemicals
and biological attacks! (Expires 3 days after your first purchase and you
will need to buy this option again in 3 days)

Nuclear
Shelter
Will protect your country for 3 days from Nuclear and
EMP attacks! (Expires 3 days after your first purchase and you will need
to buy this option again in 3 days)

Electronic
Warfare
Electronic warfare will jam all enemy radar. (This
option will allow you to send a one time bombing
run against enemy land. Enemy anti-air missiles will be blind to
your jets, but enemy jets will still be able to defend.

Anti-Mine
warfare
There are 10 levels of anti-mine warfare technology;
every level protects more of your tanks from enemy
mines. |