Planning ability, strategic thinking and decision-making are learned skills upon which the study of the game is based, and as the players deepen their learning and understanding of the game they improve their personal abilities in these areas.
Gindis is a game which is amazingly simple in its principles and which does not require computer resources or downloading a program. It is run free on the internet, its principles are basic and all that is needed is to register, understand the rules and dive in.
The principles of the game are simple: When a new player joins, a virtual country is registered in his/her name, with a basic sum of money, a small plot of land, a small army and a simple factory.
The player's object, as the leader of the country, is to build a country as strong as possible - with a thriving economy due to civilian factories, an army which is strong due to arms, military factories and more. In order to develop the country, the player must have as much land as possible, and this can be gained only through attacking a neighboring country with similar strength.
There are additional factors in the game, such as the UN - each country may propose resolutions against other countries and bribe other countries, there is much world-wide diplomacy and politics, strategy and more.
The player plays with tens of thousands of users from around the world, and he is translated into most languages.